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Help Neuro Touch to improve medical sector

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 Medical science in India has always been an important issue.According to the report by CDDEP(Center for Disease Dynamics, Economics & Policy),
 India has a shortage of an estimated 600,000 skilled doctors and 2 million nurses.

Lack of properly trained staff to administer antibiotics is preventing patients from accessing life-saving drugs.
Further unqualified doctors prescribing antibiotics in improper amounts to the patients can be harmful or expensive for them.
India is the second largest population country in the  world.But there is one government doctor for every 10,189 people in India against the World Health Organisation’s (WHO) recommendation of having a ratio of 1:1,000 doctors.
The nurse to patient ratio is 1:483 which implies a shortage of two million nurses. The report attributes the sorry state of health affairs  to the low expenditure on healthcare by the government.However it can’t be changed with  traditional theoretical education system.
                         
Need: Medical science academies need a platform which can provide virtual reality education environment to the medical students so they can directly interact  the 3-D object in with a haptic and tactile feedback gloves. Also all medical education academics make their own medical equipment using our easy to make 3-D prototype system. Our generation will be more educated and skilled in medical and professional education .Today’s improper theoretical education generate unskilled graduate but time are changing  now our disruptive technology can make some important changes.
                                      Nowadays,designers and bio-engineers can’t interact with a product until  they build a physical prototype.With neuro touch professionals can  touch and interact with 3D models throughout  the product design process.Designing a new type of medical device model  is along and expensive process.It takes years between the first 3D design and holding the medical device in hand.And neuro touch will let you feel the design  before investing time and money in physical prototypes.
Opportunity: What i cant do is record and share how objects feel to touch because your sense of touches really important .Its involved in every
physical interaction you do every day, every manipulation task anything you do in the world. So the sense of touch is actually pretty
interesting the first is tactile sensation things you feel in you feel in your skin and the second is kinesthetic sensation . This has to do
with the position of your body and how its moving and the forces you encounter.and you are really good at incorporating both of
there type sensation together to understand the physical interactions you have with the world.Understand as you touch a surface is its
rock ,is it a cat ,what is it ? And i have lot of respect for how good people are with their hands. People can interact virtual platform with
each other. The human capability with the sense of touch .It will improve the interfaces to computer and machine with the help of
neuroembodied design. Its all about interactive touch technology and the way it works as you move your body through the world .our
system that can measure that motion and then present to you sensations over time. That kind of make sense.that match up with what
you might feel in the real world . I can fool you into thinking you are touching so major segments, of which equipment and instruments (surgical and non-surgical) form the largest portion .
Medical device  market will be 50 bl in 2025 , so our solution is a monopoly of creating medical device prototypes.
you might feel in the real world . I can fool you into thinking youre touching something even though theres nothing there. Medical devices industry in India has the potential to grow at 28% p.a. to reach $ 50 bn by 2025  Medical devices are segregated into six major segments, of which equipment and instruments (surgical and non-surgical) form the largest portion (53%) of the pie in India.There are 750–800 domestic medical devices manufacturers in India, with an average investment of $ 2.3–2.7 mn and an average turnover of $ 6.2–6.9 mn. Around 65% of the manufacturers are mostly domestic players operating in the consumables segment and catering to local consumption with limited exports.If there is a platform like neuro touch in every medical colleges of india they can easily make prototypes and also build efficient bio-engineering culture.If majority of medical academies meet in a single platform for learning purpose then it will also help the growth of medical research in India.There are some Haptics solutions  available in the market,but we are different from our competitor,Our monopoly expertise practically applicable for enterprise and easily fit in all types of human hands and also trying to develop a thermal feedback gloves.
  Neuro-Touch a data glove with tactile feedback and an exoskeleton arm type haptic interface are addressed that will transport a human senses, actions, and presence to a remote location in real time. This technology will create new ways to bypass the barriers of distance and time. The ability to transport oneself to distant places would also lead to a more connected world for everyone.Our technology could give the experience of Doctors presence and care to anyone instantly, regardless of distance. It could allow healthcare professionals to provide care to those in need, wherever they are. Neuro touch could potentially play important roles in disaster preparation and relief efforts, transporting critical life-saving skills to remote, disaster-struck areas where it is too dangerous for humans to physically go. The data glove and the arm type haptic
interface proposed are light-weight, low-cost and easy to control .They can be worn on the hand and arm to meet the needs of humans custom. They can measure human hand and arm position with higher accuracy as well as provide haptic reflection. They can provide both external forces of contact and internal forces of grasping while they are used in an integrated Manner. The 5-fingered data glove is designed for teleoperation and VR based interaction. It is constructed with mechanical main body, A/D data collecting card andsimulation software, suiting for different humans hand. It detects the micro movement of five fingers, and use graphics simulationsoftware to realize man-machine interaction at the same time. The mechanical structure of the data glove is designed as an exsoskeleton device. It comprises of mechanical links, bases of finger
joints and palm joints, fixers and sensors. In order to simplify the structure and reduce the weight and cost, 11 degree of freedom is
adopted in the design of data glove 1DOF in thumb, 4 DOE forefinger ,3 DOF in middle finger, 2 DOE in ring finger, and 1 DOF in little
finger , for it is enough to measure the main status of human hand . However the degree of freedom of haptic gloves can be added
easily to meet different needs. The bend angle of finger joint with 1 DOF is measured by detectig the angle between two solid links, as From the theory of pythagoras ,the following equation can be obtained  by pythagoras. link 3 and link 6 are abstract links
AG= CD=0 , and the length of link 1, link 2, link 4 and link 5 are constant. Denote a and 6 to be the measured angle of
potentiometers. adduction/abduction angle of finger, and X1 and X2the length of link I and link 2, respectively.Axes and
proneness/retroversion DOF rotated by OY axes and horizontal extension/bend DOF rotated by OZ axes.The elbow joint is a rotating
joint which has only one DOF. It is flexion/extension DOF rotated by O,Y axes. The forearm has one DOF It is the
pronation/supination rotation DOF rotated by its own axes. The wrist has 2 DOFs which are radial flexion/ulnar flexion DOF rotated by
O2Y axes and palm flexion/extension DOF rotated by OZz axes.
The arm type haptic interface in this paper has 5 DOF,which are the proneness/retroversion DOF and horizontal extension/bend
flexion/extension DOF if the shoulder ,the DOF of elbow,the pronation/supination DOF of the forearm and the palm
flexion/extension DOF of the wrist. Humans forearm consists of parallel radio-bone and ulna bone.
When forearm rotates, it is the forearm end that rotates while the forearm root is static. To detect the angle and motion of operators arm,
there are five potentiometers. To get force-reflection, five moment motors are used Each moment motor has the same axes with potentiometer
The analog outputs of potentiometers changes when
operators arm moves. Then they are transformed into digital signal by 8-bit A/D. When the transformation is over, the SCM Single
Chip Microcomputer gathers the data and switches them into angle information, and then transmit them to the computer connected to
it through RS232 interface, Thus operator can control the virtual
The operators arms joints are mapped to the robots
joints. When virtual robot or real robot touches or grasps something, the computer gets the force information from force/torque sensor
and returns the force to the SCM. Then SCM outputs the force digital signal and direction signal to the driver through I/0 according to
the force value and direction. The driver then will accordingly drive the moment motors to generate torque to block arms movement
By this the operator can feel the force measurement is 0.01v , the experimental tesing shows that the measuring resolution of data
glove is 1.16°~0.22° and the average resolution is 0.49°.
    There are various kind of haptics solution available in the market but our solution is unique,fit to all human hands,thermal feedback receiving capacity.

We have improved the data glove by adding the tactile sense and fit in any human hand. Electric vibrators are mounted on the tips of the fingers of the data glove to provide tactile feedback to operator. When the virtual tool controlled by the data glove touches or graspes something, the operator could feel the vibration that indicated he or she has touched or grasped something. The frequency of electric vibrator can be tuned by the input voltage. The characteristic of the electric vibrator can be obtained by experiment:\r\nf u =56.25u+11.63\r\nwhere f is the vibration frequency, and z is the input\r\nvoltage.\r\nThe main user requirements for a haptic glove are as follows: the glove should provide both tactile and kinesthetic feedback, it should be wearable i.e. not heavy and should not
impede the natural movement of the fingers. Because the need to produce in large numbers to reach an acceptable market price,
gloves either need to fit an arbitrary size and form of the hand or should be easily adaptable. Latter constraint is usually addressed by
offering a selection of sizes within a certain working range. This approach is to some extent similar when purchasing rubber gloves for
the household. However, it is not as simple as that as it becomes tedious when actuators need to be placed very precisely relative to
the users anatomy.
LOI from KIIT-TBI
LOI from KIIT-TBI
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